About Me
Experienced Game Developer, Backend Developer, and Full-Stack Developer with over 10 years of hands-on expertise in Unity3D and C#, 2+ years of experience with Unreal Engine, and 15 years of experience with C++. Proficient in game mechanics, asset management, and reverse engineering. Specialized in creating and optimizing multiplayer backend systems, developing RESTful APIs, and implementing TCP/UDP socket servers. Strong background in game design, physics, graphics, AI integration, and shader creation. Known for writing clean, readable, and maintainable code. Adept at leveraging various SDKs for XR development, analyzing game assets, and solving complex problems in both game development and backend architecture.
My Game Interests
Puzzle-platformer, Action Adventure, FPS, Puzzle Game, Casual Game, Idle Game, MMORPG, Strategy Game, Multiplayer Online Battle Arena (MOBA), Real-Time Strategy (RTS), Real-Time Tactics (RTT), Tower defense, Sports Game
PC, Web, Mobile, PS5, Retro Consoles, VR
My Work